Repository Summary
Checkout URI | https://github.com/fkie/potree_rviz_plugin.git |
VCS Type | git |
VCS Version | master |
Last Updated | 2023-07-05 |
Dev Status | MAINTAINED |
CI status | No Continuous Integration |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (0)
Good First Issues (0) Pull Requests to Review (0) |
Packages
Name | Version |
---|---|
fkie_potree_rviz_plugin | 2.0.1 |
README
FKIE Potree rviz plugin
About
Potree is a free open-source WebGL based point cloud renderer for large point clouds. This plugin enables rviz to render the Potree point clouds.
Preprocessing
The plugin requires some preprocessing to render point clouds. The Potree Converter will create an appropriate multi-resolution point cloud from LAS, LAZ, PLY, XYZ or PTX files.
The plugin currently supports uncompressed RGB point clouds created with converter versions 1.6 up to 2.1.
Acknowledgements
The original rendering algorithm was developed by Markus Schütz as part of his thesis.
This plugin has been inspired by a similar plugin for Unity, written by Simon Fraiss.
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/fkie/potree_rviz_plugin.git |
VCS Type | git |
VCS Version | master |
Last Updated | 2023-07-05 |
Dev Status | MAINTAINED |
CI status | No Continuous Integration |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (0)
Good First Issues (0) Pull Requests to Review (0) |
Packages
Name | Version |
---|---|
fkie_potree_rviz_plugin | 2.0.1 |
README
FKIE Potree rviz plugin
About
Potree is a free open-source WebGL based point cloud renderer for large point clouds. This plugin enables rviz to render the Potree point clouds.
Preprocessing
The plugin requires some preprocessing to render point clouds. The Potree Converter will create an appropriate multi-resolution point cloud from LAS, LAZ, PLY, XYZ or PTX files.
The plugin currently supports uncompressed RGB point clouds created with converter versions 1.6 up to 2.1.
Acknowledgements
The original rendering algorithm was developed by Markus Schütz as part of his thesis.
This plugin has been inspired by a similar plugin for Unity, written by Simon Fraiss.